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Exploring Where & Why
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Exploring Where & Why.iso
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MODULES
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LESSON01
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ACT01A
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L01A1A.DIR
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scripts_14_dragging.ls
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Text File
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2003-04-24
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272 b
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16 lines
global gObj, gUI
on mouseEnter me
psmouseEnter(gObj, the currentSpriteNum)
end
on mouseWithin me
psmouseWithin(gObj, the currentSpriteNum)
end
on mouseUp me
if psmouseUp(gObj, the currentSpriteNum, "theFace") then
go(1, the moviePath & "L01A1b")
end if
end